Missile Command cover
Atari

Missile Command

Released on 1 July 1980 ()

As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.

buildingeaster eggairplanesingle-screen levelleaderboardno dialoguenever-endingtrackball
74.14/100
Average rating based on 51 scores

Screenshots

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Video

Missile Command VR
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FAQ

Technical Informations

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