Half-Life 2: Episode One cover
Valve, Valve

Half-Life 2: Episode One

Released on 1 June 2006 (over 19 years ago)

Half-Life 2: Episode One is the first of a planned trilogy of expansion packs/episodes for the 2004 first-person shooter game, Half-Life 2. The episode takes place immediately after the end of Half-Life 2, in the war-torn setting of City 17. The player is forced to deal with the effects of their actions during the main game. The episode is a stand-alone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's Steam account to play. It takes advantage of several major upgrades to the Source engine since the release of Half-Life 2, primarily its high dynamic range rendering capabilities and the upgraded facial animation system. Episode One was released together with Half-Life Deathmatch: Source, a port of the original Half-Life's multiplayer, which doubles as Episode One's multiplayer component. The retail copies of Episode One also come with Half-Life 2 Deathmatch for those who have not previously purchased the later title.

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Average rating based on 862 scores

Storyline

Taking place in City 17, just after the events of the last game, Half-Life 2: Episode one again follows scientist Gordon Freeman and his friend Alyx Vance as they stabilize a damaged Citadel core to buy time before it explodes, which will destroy the city and the surrounding area. They then rush to make it out of a war-torn City 17 as quickly as possible and also help evacuate any remaining citizens left.

Screenshots

Half-Life 2: Episode One screenshot 1150
Half-Life 2: Episode One screenshot 1148
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Half-Life 2: Episode One screenshot 1151
Half-Life 2: Episode One screenshot 1149

Videos

Half-Life 2: Episode One Trailer

Artworks

Half-Life 2: Episode One artwork 32279
Platforms
  • PlayStation 3
  • Linux
  • PC (Microsoft Windows)
  • Mac
  • Xbox 360
Game engine
  • Source
Gunpoint
Gunpoint small cover
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